A quick video showing a WIP test while importing my Pirate Snub Fighter into Unreal Engine 5, not sure why I didn't post this on here earlier, as this is from a while ago now, but thought still worth posting, as it nicely illustrates how my model translates over to Unreal. It doesn't look half bad, just imported as a static mesh currently. Not sure if I want to take a leap into that black hole and try and make this a functional ship in Unreal. That might be best left to smarter people than I. :)
Short video to show Pirate Snub Fighter imported into Unreal Engine 5.